Tuesday, October 19, 2010

New doll in the works

Here's a sketch of the doll I have in the works. I'm looking forward to plotting out her limbs and getting right to creating her.

A lot of paper doll artists have their dolls professionally printed and make them available to customers to cut and assemble themselves. I'm toying with that idea, but I really have a hard time with that.
I'm a big fan of the artifact. Seeing the hand of the artist in the work. If I had them professionally printed, that would save me time and stress by mass producing some of my work. But I think I would keep the aspect of the aritfact by assembling the dolls  myself and offering the finished product for sale.
Does that take too much of the artist out of the art? Would people be interested in the semi-mass produced doll?

I think I'll stick to one of a kind until it's feasible for me to print.

So here's Alice. Of my own imagination.
Alice in a steampunk-y incarnation

Friday, October 15, 2010

Baba Yaga

3 or 4 years ago at my previous college, we were given the task of drawing something that pertained to myths. I chose the Russian/Slavic myth of Baba Yaga.

While I won't go into detail about the story, because it's relatively simple to google it.

I liked what I came up with at that time. And since I'd never colored anything digitally, I decided to tackle that obstacle. Not my best work, but I think it came out better than I expected for someone who's never painted digitally.
Alright, I guess. It was fun testing the waters

I decided that I wanted to use this image again for my portfolio, and thought I'd redraw it. Although, I'm still attached to my original drawing, again, I like the way that this one came out. I was going to leave it in black and white, but it needs a little something to make it pop. So I'm currently adding some digital color to it. But this time I'm doing digital because I'm too afraid to touch it with gouache. I spent days drawing the original and I don't want to mess it up. But I guess that's the nature of traditional media. You're just going to have to bite the bullet and get in and do it.

Tightening up some linework and adding color digitally.