Showing posts with label rough. Show all posts
Showing posts with label rough. Show all posts

Friday, October 16, 2009

Bad Illustration?

We've seen them before. In ads, in editorials, in newspapers. I don't know about you, but I've seen some of these bad illustrations and thought to myself "I could do a better job".

I'm no Peter De Seve, but I've been growing... so this weeks digital illustration assignment is to choose a "bad" illustration and recreate it as if we had been chosen to do the job.

I had picked a couple of things I'd seen around the mall and in magazines. That was until I went to the store last night and walked down the cereal isle.


This monstrosity hit me in the face. I couldn't believe that a company as large as General Mills would allow this to be printed.

These are some of my rough sketches trying to get a feel for both sketching in digital format (something that is relatively new for me) and the type of character I want to portray.
I'm fairly sure that I want to keep a sort of retro feel for the illustration. So I'll probably go for either the kid or the woman... but there are still plenty of ideas. After I narrow that down, I'll have to decide if I'm going to use multiple applications or mix traditional media...

Sunday, August 23, 2009

Sunday Sunday Sunday!!

Came to visit the folks, and partake of free laundry, and on demand horror flicks. I always bring my sketchbook with me, and I've recently discovered that I love my large books to doodle in. I can't get TOO used to the large sketches, because I can't carry a 9x14 book with me everywhere.

I haven't really sketched in a while, occupying myself with moving and trying to find gainful employment.

I have a ton of sketches of girls I need to scan and bring into Illustrator and digitize them. I haven't completed a pinup drawing in some time and they bring me a lot of enjoyment, so I should at least be doing more of them.
Ala:




Most of my sketches are still rough, and I'm compiling reference photos for each. But I thought I'd update with something, maybe I'll show my progress as I finish...
.
"Cat Lady"

(Will remained untitled until I get more of it finished, but it's pretty obvious where it's going)

We'll just call her "Vespa" for now, she needs a lot of work on body positioning, for which I need more reference.